This newer character was based solely with the intent for an armor set. Using the "Surface" and "Alpha" options in Zbrush made this project very fun. Sticking with the model I quickly sculpted character to place the armor on. While working on the model I decided to experiment with Zbrush materials and polypaint option. Still, I was not finished with the model and went ahead and applied more texture to the armor applying damage and metal imperfections. After the initial files were finished I created a placer name "Emerald" that I have stuck with.