Guardian Angel Hope - From start to finished one of my favorite and best characters to date with the longest time in production. This is the continuation and final part of the Hope Armorment projects (Pauldron AND Sword). The goal of this final project was not to create a photo real character but to have a character that was more comfortable to look at and one that will be used in many projects to come. I was able to utilize all of my knowledge from before and applied it here to this. This time around saw the introduction of the Photo editing software GIMP which turned out very well. In addition to software, I was able to put for the best of Marmoset Tool Bag's Render system. With Blender I created the characters hair using alpha maps and particle engine and utilized FBX to create a key animations with Blenders on board physics engine. The character rig was set up using the AutoRig Pro addon. This is only one half of the Guardian Angel series. I will be adding her partner soon.