Nicholas Galarza
Nicholas Galarza
3D Artist/Generalist
Portland, United States

Summary

I am a 3D artist with experience in many different softwares and processes for many 3D workflows. Communication has been my best tool. Problem solving with my fellow
colleagues, taking orders, working hard, and keeping all things professional, has kept me well. Throughout all of my work of varying locations and businesses, I have acquired plenty of experience to relate to this opportunity. With the knowledge I have gained from production,
customer services, and business services I have;
-Seen and practiced the use
of vertex, nurbs, poly, sculpt modeling, creating and formatting UV's, retopologizing, and have had practice in rigging and texturing tools.
-Utilized many different softwares of different associations. There is softwares where I use all the time to which I was tasked to model, sculpt, texture and render.
-Been comfortable on large teams for production and large audiences for presentations.

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Skills

3D ModelingDigital SculptingCharacter DesignPhoto-manipulationVideo Editing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
GIMP
GIMP
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
3ds Max
3ds Max
Mudbox
Mudbox
Maya
Maya

Reel