LT. Whitney Miri; 3D Character Model

This newest focus of one specific thing; The usage of Blender. This character stylized design was based on a lot of Star Wars influences. The uniform was one inspired by the Empire. Lt. Miri was a character of many firsts. Her stylized look was something unique for me, going to more softer, clearer design. Though designed in Zbrush and its sculpting tools, all aspects of the character beyond were worked in Blender. The only over external work was assisted with Substance Painter. Though Blender, I was able to edit uvs, apply materials, and dabbled in the function of rigging the character though AUTO-RIG PRO. In addition, all renders were doing with Marmoset Toolbag 4. Many of my newer projects will be worked now in Blender.