The newest character in my designs is "The New Inhabitant" based on the story "The Inhabitant of Carcosa" by Ambrose Bierce. This character and subsequent environment is based on the description of the story. The character in question was never described in the story, but I did consider just creating another person in context to honor the story instead of retelling, I felt it ambiguous. With that said, the description of Carcosa is very intact from his story. Multiple strange moons, two suns, dead grassy plain, and wore away headstones, black stars in the heavens.
*If anyone has an setting and material creation options or tutorials that can help with rendering Unreal Engine 5 works please let me know. I want to have some strong resolution and character details in my renders as I am able to get out of Marmoset Toolbag 4.