Wendel, The Wicked Rock Weasel

The Wicked Rock Weasel, Wendel
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The newest character I made for my line up. This character would take all of the elements I have adapted overtime. Using all the softwares I had, I was able to produce a character using sculpting, modeling, texture, and rendering. There are no displacement maps for the project but plenty of normal maps. In my work, I used the supporting blender add on Auto Rig Pro to assist in the rig creation. Everything else was designed by me through Zbrush, Blender, Marmoset, and Gimp.